The Hunger Games Teaches Us That Timing Really Is Everything
Posted by Amelia Vereb
I’ll be honest with you: I think I made my way through all three books of The Hunger Games series in less than a week. So, when the studio slowly started releasing images and interactive web sites associated with the first movie, I was in the loop and sharing the content with my friends. We were so excited about all the hype surrounding the movie that we even went to see it at midnight when it opened, and we were not disappointed—or ashamed. Maybe we should have been. (Although the most embarrassing part of the whole experience was this completely ridiculous teaser for the final movie of the Twilight Saga.)
You didn’t have to be an advertising industry expert to see how Lionsgate slowly built hysteria around The Hunger Games. The whole thing was like a scavenger hunt, giving Hunger Games fanatics the opportunity to interact with the series directly through traditional and non-traditional media, and build a connection with the movie before it even opened.
And to great success. The Hunger Games was predicted to make $90 million during its opening weekend—it raked in $155 million.
It goes without saying that the real star of The Hunger Games movie wasn’t Jennifer Lawrence or the incredibly good-looking Liam Hemsworth—it was the social marketing push, which the New York Times’ Brooks Barnes sums up nicely in this article about how the franchise generated “must-see fever.” What brands can learn from The Hunger Games is that the more subtle, phased approach builds suspense and drives interest in a product—even if the audience already knows the story. By serving products up piece-by-piece, brands make fans feel like they discovered them on their own. It is that sense of ownership that builds true loyalty, and in return, a record-breaking opening weekend.
So, when you’re working on your next campaign, think about the who, what and where—but also think about the when. Knowing the best time to reach your audience is what will get you ahead in the game.
Posted on March 28, 2012, in The Hit Board and tagged DGC, DiGennaro Communications, game, Hunger Games, Interactive, Lionsgate, Marketing, Movie, online, social media, strategy, technology. Bookmark the permalink. Leave a comment.